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Post by capcomsnkplayer on Jul 12, 2010 0:19:51 GMT -6
What are some good ways to punish wall dives? Blocking them seems to put you at a slight frame disadvantage, and dodging them doesn't put you in a good offensive position unless you're standing in the corner. Any good universal strategies? Right now I only know of 4 different characters with moves that'll beat out a wall dive clean most of of the time:
Shredder's Up Tilt B (90% of the time) Ultrominator's Up Tilt A (85% depending on character) Fugitoid's Backwards Nair (80-90% depending on character and timing) Nightwatcher's Nair (70% of the time)
The rest of the characters also have anti-wall dive attacks, but they're either really inconsistent, trade too much, or are really hard to time and align correctly. Any additional moves or techniques I don't know about?
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shihe
Junior Member
Posts: 80
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Post by shihe on Apr 8, 2011 8:56:12 GMT -6
I usually go from Block to nair. But Michelangelo's dive attack is a pain, because he has the fastest nair (though I did put a lot of hurt into a spamming Mikey with Karai).
If the wall-diver backs away after the attack, then I go for nair. If he doesn't back up, then I go for weak ground attacks.
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Post by Vidgameplayer007 on Apr 8, 2011 18:55:39 GMT -6
Mikey: Block + BUTilt Leo:Block + BUTilt or UATilt
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